A free 2D game editor that runs on your own machine, offline and with no account. Cloud sync, backup, and live collaboration are an optional paid add-on for teams.
Download freeA full pixel-art editor, built into the toolkit: draw sprites, tiles, and textures with layers, a full palette, and mirroring, then animate them frame by frame on a timeline that plays back live as you edit.
Build 2D game levels on a tile grid. Organize tilesets, place entities on separate layers, and export a project your game engine can load.

Build a game object from one or more sprites, give it colliders and custom properties, and drop instances into any map.

Slice a spritesheet into a tile grid, build meta-tiles and terrain layers, or turn any tile straight into an entity.

Draw and animate your own art without leaving the editor: full palette, layers, mirroring, and frame-by-frame timelines.

Every sprite, tileset, map, and entity lives in one searchable project, sorted into folders you control.

No account needed. No strings attached.
$5 per project, per month.
Get updates on our development progress, release announcements, and behind-the-scenes content.
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