Create.
Animate. Ship.

A free 2D game editor that runs on your own machine, offline and with no account. Cloud sync, backup, and live collaboration are an optional paid add-on for teams.

Offline-first · No account required

Ideas
into worlds

The Long Lost map editor with a kelp-rift level open, layers and colliders listed down the left.
  • Draw & animate

    Sprites, tiles and more

  • Build worlds

    Tilemaps and entities

  • Organise

    Keep everything in sync

  • Export

    Build and ship your game

Draw and animate
your own art

A full pixel-art editor, built into the toolkit: draw sprites, tiles, and textures with layers, a full palette, and mirroring, then animate them frame by frame on a timeline that plays back live as you edit.

  • Pixel-art drawing: layers, palette, mirroring
  • Frame-by-frame animation timelines
  • Adjustable per-frame timing, live playback
  • Draw tiles, sprites, and textures in one place

Build your
game worlds

Build 2D game levels on a tile grid. Organize tilesets, place entities on separate layers, and export a project your game engine can load.

  • Tile-based map editing
  • Entity & layer system
  • Tileset management
  • Project export
  • Entities

    Build a game object from one or more sprites, give it colliders and custom properties, and drop instances into any map.

  • Tilesets

    Slice a spritesheet into a tile grid, build meta-tiles and terrain layers, or turn any tile straight into an entity.

  • Drawing

    Draw and animate your own art without leaving the editor: full palette, layers, mirroring, and frame-by-frame timelines.

  • Project organisation

    Every sprite, tileset, map, and entity lives in one searchable project, sorted into folders you control.

Your tools. Your way.

Powerful creative tools, made for game developers.

Free, without limits.

No account needed. No strings attached.

  • The complete editor: maps, tilesets, entities
  • Draw & animate: full pixel-art editor
  • Unlimited local projects
  • Project export
Download free

Cloud Collaboration.

$5 per project, per month.

  • Cloud sync across devices
  • Automatic cloud backup
  • Real-time collaboration
  • Unlimited collaborators per project
Start free trial

The tools behind Tidespawn.

Built in-house. Used every day.